프롬프트 라이브러리
Knight-Mage Battles Stone Golem GPT Image 2 프롬프트 예시: A cinematic fantasy battle scene for generating epic game-style artwork of an armored heroine fighting a giant stone golem in...
UI 목업영어

Knight-Mage Battles Stone Golem GPT Image 2 프롬프트와 수정 팁

A cinematic fantasy battle scene for generating epic game-style artwork of an armored heroine fighting a giant stone golem in a ruined cathedral.

앱 화면, 랜딩 페이지, 대시보드, 제품 데모 프레임처럼 실제 제품 구조가 필요한 UI 작업에 유용합니다.

생성기에 사용

권장 비율

16:9 또는 4:3

디테일 전략

표준으로 먼저 잡고 디테일 보강

워크플로

먼저 텍스트 투 이미지로 큰 방향을 잡고, 한 번에 한 가지 핵심만 수정하세요.

전체 GPT Image 2 프롬프트

English prompt

Create a cinematic dark fantasy action scene in a ruined cathedral hall: a {argument name="hero type" default="female armored knight-mage"} crouches in a defensive lunge on the left foreground, wearing ornate dark steel and leather plate armor with a long cream-and-black tabard, one arm extended behind her gripping a spiked mace or morning star crackling with golden magic sparks, the other arm braced forward behind a round glowing shield rimmed with warm light. Opposite her in the right midground is a massive {argument name="enemy type" default="headless stone golem"}, built from cracked gray masonry plates and bound with broken chains, charging with one huge fist raised and rubble falling from its body. Set the battle inside a grand, damaged palace-cathedral interior with towering arches, carved stone columns, tall broken windows, gold-trimmed marble floor in circular geometric patterns, scattered chunks of stone, dust, and debris. Use dramatic backlighting from a bright arched window behind the golem, warm golden magical highlights on the shield and weapon, deep shadows, volumetric dust beams, realistic textures, high-detail armor and stone, dynamic low-angle wide composition, shallow cinematic depth, epic game-cinematic realism, 16:9 widescreen, no text, no UI.

관련 GPT Image 2 프롬프트